Wrathcrest was founded by a coalition of humans, elves, and halflings near the Wrathwood, a forest teeming with primal energy. To this day, Wrathcrest is still governed by three elected Patriarchs, which are theoretically representative of the three original races’ interests. Humans, elves, and halflings each elect one of the three Patriarchs every tenth year at the start of spring. The city maintains a strong connection to the primal energy of the forest, but, strangely enough, there is an entire district of the city dedicated to steampunk technology. The forest itself remains entirely untouched. Wrathcrest engages in heavy trade with every single city, and has a gigantic bazaar containing any goods a reasonable person could possibly want. The city’s walls are extremely small, but the Wrathwood Legion, a group of rangers, barbarians, and wardens, is an extremely mobile fighting force, and functions as an army in military campaigns. Most of Wrathcrest’s navy are used as escort ships for trade vessels, but the ships are well-built, enough to nearly match the power of Sapphiran freighters. Wrathcrest controls a lot of farmland which the other cities would love to take over, including the town of Windgate, which produces a good percentage of Alderfold’s food supply through druidic magic and a massive labor force. Wrathcrest has a close eye on the city of Crystalport because of their rich metal deposits, since there are a shortage of metal ores near Wrathwood. Wrathcrest also extends its influence over Modesacre to the southwest, as well as Verrul to the west.